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PlatinumDominion
I like waffles.

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Freeloadin chill guy

My secret evil layer…

Joined on 8/1/24

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PlatinumDominion's News

Posted by PlatinumDominion - January 18th, 2025


Hey all, plat here!

My game "Khanton - Hooligan Warfare" will have a few things you might wanna know.


Release info.

The planned release for this game is late 2025 or early 2026, I'm still doing all the theory work in my CS GCSE class and haven't even started learning python, so development will be slow. I will also appreciate it if some musical talents would like to help me with this game, unfortunately, I am unable to pay you so I need someone willing to make a few soundtracks for free.


Alternative info.

Khanton will have a planned "T" rating and the 2 games have varying difficulties. If you like story, combat, and a challenge, play sanitation expert. If you like story, combat, but not as much of a challenge, play hooligan warfare. This game is a gift from me to you to show my appreciation for the NG community accepting me as one as your own because the people on scratch didn't give enough of a damn to actually take a look at the stuff I put actual effort into.


How can I help?

The most effortless way is to just tell people about this game. As mentioned before, if anyone musically talented wishes to help me with this game then I'm open, just DM me and I'll be happy to help. (You must be able to work for free, I seriously cannot afford to pay you)


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Posted by PlatinumDominion - December 2nd, 2024


Here’s an update on my game! Or, more accurately, games PLURAL.

That’s right, I’m making 2 games with a similar premise, the first game was titled “Khanton: Sanitation Expert”, the second will be titled “Khanton: Hooligan Warfare” and will have a different story. Now, I just want it to be known that hooligan warfare isn’t really a sequel or a prequel to sanitation expert, it’s just a different story with the same mechanics, however, I would like to add that hooligan warfare will be much more beginner friendly than sanitation expert which is designed to be incredibly hard.


I have started work on sanitation expert and have gotten as far as… movement and collisions… yikes… but rest assured, I’m still learning gamemaker studio and therefore this will take awhile.


Cheers, platinum.iu_1311634_23215512.png


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Posted by PlatinumDominion - November 12th, 2024


So as y’all probably know, I’m working on a game called “Khanton - sanitation expert”, the game has started development in the turbowarp editor which is an extension to scratch (and objectively better to be completely honest), the game is a top down level based shooter, however because I’m stupid I don’t know how to make a save load system in scratch’s weird pseudocode language! (BEING STUPID IS NOT GOOD FOR A COMPUTER SCIENCE STUDENT) So I pretty much have to learn a new coding language and attempt to at least rebuild the game in gamemaker studio 2, whoops.


Here’s the basic plot: You play as a member of the “Shark Punching Research” corporation’s combat division (the name is in fact blatantly stolen from the fanmade SCP post called the “shark punching center” or something similar) and have to kill the reanimated corpses of your fallen comrades, yummy! So yes, it’s just a bog standard “there be zombie, shoot zombie” story game you see literally everywhere.


Why am I saying this? It’s cool. Do I need help? Not right now but I’ll let you know if I do, suggest thingamabobs in the replies or wherever, I dunno how this website works.


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